- Code support for multi-torque engines
- Fixed generation of terrain when it is connected to terrain in unloaded sector
- AI will not use blinkers when canceling a lane change while it is in progress
- Fixed sleeping area triggers not being visible in UI map after initial game load
- Improved calculation of trailer weight distribution when lifting trailer axles
- Various editor fixes and improvements (stamps in content browser, support hiding of instanced geometry, collections, item performance info, searching, traffic tool)
- Cleanup of OpenGL support
- Fixed light sources in multi-time HQ screenshots
- Prevented crash if road is using a stamp whose material is missing
- Prevented crash when creating new board template in mod
- Updated localization
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