The rescale of the map has been released in American Truck Simulator patch 1.5! The map was taken from a scale of 1:35 to 1:20 in the past 6 months. Now we are able to enjoy the real American truck driving experience & new places to explore!

For American Truck Simulator 1.5 mods check this link: https://atsmods.com/tag/ats-1-5-mods/

Rescaled map main features:

  • Scale 1:35 → 1:20 – 1,75x larger map
  • Hundreds of miles of new longer roads
  • A new city – Santa Maria
  • Completely reworked city – Oxnard
  • Reworked roadsystem topology:
    • New Interstate I-580 and I-80 connections
    • I-5 near LA topology corrected
    • I-5 Redding topology corrected
    • New stretch of CA-101
  • Correct interstate junctions – no more same level crossing, freeways exiting on itself, etc
  • 28 reworked or new junctions – most notably – Reno, San Francisco, San Diego, L.A.
  • 6 new custom rest areas – truckstops
  • More accurate height profiles – new steeper climbs and descends
  • Famous recognizable landscape landmarks: Donner pass, Grapevine, Kumeyaay highway, Picachio peak, Humphreys peak, Cajon pass

Full specifications of ATS 1.5 patch:

Main features
  • Map rebuilt in 1:20 scale
  • Upgrade Shop and Truck Browser Search Tool
  • New chassis options (6×2 & 6×2 Midlift)

Game

  • Adjustable interior FOV per truck
  • Weigh station UI behavior made more real
  • Truck repair/refuel performed by hired driver cost money, included in logs
  • Added informational dialog showing when game detects upgrade or downgrade
  • Added pounds + short tonnes as weight unit option
  • Add possibility to buy driver and co-driver plate in truck dealer
  • Online job offer: Replaced refresh button with browse jobs
  • Better trailer air pressure simulation
  • Low air warning should only be active with running engine
  • Parking brake mechanical safeguard on low air added
  • Revised rolling resistance computations
  • Hired driver use same math for eco skill as player
  • Added selector modes to shift layout, correct detection of split shifts (advanced mode)
  • Adaptive shifting logic improved
  • Mod manager: Added link to load game screen in case game crashed and user has at least one mod activated
  • Mod manager: Added possibility of setting profile by name and by user profile pointer
  • Mod manager: Added dlc dependency list to mod manifest
  • Prevent to AI trucks disappearing in players view
  • Tweaked traffic spawn frequencies

MOD

  • Changed map parameters (climate_profile, map_data)
  • Moddable interior camera zoom parameters. (speed, factor)
  • 1 degree rotation on Ctrl + R, 90 degree rotation on Home
  • Merged editable sign and sign dialog
  • Refresh sign template and its model from content browser
  • Added letter-spacing to sign editor
  • Store content browser navigation history
  • Support for day/nigh effect switching and child hookups for lod_model_hookup_u
  • Undo of veg sphere manipulation

Danyiel

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