#For the transmission:
– The only thing is change is the clutch grab more (was 0.5 now at 1.0) For Manual H shifter only.
– The others thing I change is the RPM will drop slower than the stock physics. (was 1.0 now at 0.46)
– Like a lightweight flywheel on a car.
– I will touch sooner the Transmission for Automatic version. Now is the stock physics.
#For suspension:
– Now the trailer and truck can roll and pitch seperatly at 30 degress at both direction.
– If the truck roll on a bump, the truck will roll itself only, not the trailer with the truck.
– The trailer will stay at his normal position (can pitch or roll so take care)
– The suspension are little bit softer than stock physics.
– That mean that the truck will rebounce when going on a bump (No to much much than last time)
– That give it a little bit of realistics.
#Others
– Recommended to use with a 500-650HP and arround 2800lb-tq, tell me in private, so I can make for over 650HP!
– Work with all Truck and Cars (Not recommended with a car) It’s the physics for all driveable vehicle !
– Still in WIP !
Credits: oXyDe.DRIVERS, SCS
Here's a blast from the past: a late-70's Timpte Super Seal. This rather distinctive reefer…
This mod adds AI traffic skins for the companies in ATS, both for deliverable and…
Multiple Trailers in Traffic ATS mod. Someone anonymous did one for earlier versions of both…
American Truck Simulator Missouri map expansion DLC is a work in progress. Today we have…
ATS mod Real Eaton Fuller Transmissions. Should be compatible with all versions of American Truck…
Coast to Coast Map mod for ATS. With both it and the Idaho DLC released,…