This mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. It also widens freeways and urbanizes some areas that are particularly inaccurate in the original map. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
It also includes many changes I’ve been making trying to portray some places more accurately, these changes detailed below:
•I-5 widened to 2×4 from San Diego to just north of Los Angeles (originally a mix of 2×2 and 2×3)
•I-5 narrowed to 2×2 from Sacramento to Redding (originally 2×3)
•I-10 widened to 2×4 from Los Angeles to Palm Springs (originally 2×3 and 2×2)
•US 101 widened to 2×4 in the Bay Area and near Los Angeles (originally 2×2 and 2×3 respectively)
•I-580 (the California one) widened to 2×4 from the I-5 junction to Richmond (originally 2×2)
•I-80 widened to 2×4 from Richmond to SR37 and 2×3 up to Sacramento (originally 2×2)
•CA-99 widened to 2×3 near Bakersfield and 2×4 in Bakersfield (originally 2×2)
•Signage overhaul in California, including US-101 and I-5 south of San Francisco and I-15.
•Areas near Los Angeles, the SF Bay area and Sacramento more “urbanized”
•Downtown Los Angeles remodeled.
•Special transports going through Oakland get stuck and can’t be completed.
•Custom building models in Los Angeles lack night lighting and look extremely bright at night.
(For compability with traffic spawn mods simply open the mod with a file archiver (7-Zip, WinRAR, …), open the “def” folder and delete “traffic_data.sii” and “traffic_rules_spawn.sui” inside its “world” folder)
For load order, more details and contact, I suggest going to the SCS Forum thread.
Credits: Quaristice, yaumeister – mipmaps for some textures.
defeoac – compatibility with Reforma Map
DOWNLOAD mod v15.2 for ATS 1.45
Extra files for compatibility (Must have higher priority than both this mod and the other mod):